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Tag: Phaser

Posted on October 28, 2018November 7, 2018 Tutorials

How to save and load player progress with localStorage

This short tutorial and the demo that goes with it illustrate how you can save player progress in your Phaser 3 game using localStorage. That... Read more

Posted on March 6, 2018 Tutorials

A to Z guide to pathfinding with Easystar and Phaser 3

Pathfinding is a technique that consists in computing the shortest path between two points. It is ubiquitous in video games to compute the paths that... Read more

Posted on February 24, 2018March 6, 2018 Tutorials

How to manage big maps with Phaser 3

Tilemaps are great data structures to store all kind of useful information about your game world. However, if you world is very big (like, several... Read more

Posted on September 18, 2017September 18, 2017 Dev (B)log

Westward dev log #5: back to Phaser

I have been following the Phaser 3 dev log for months now, getting increasingly more enthusiastic as the engine matures. Both in terms of performance... Read more

Posted on April 20, 2017March 4, 2018 Games

Project Ensemble : making a collective game

Project Ensemble is an experiment in crowd design, where players, developers and artists collaborate to collectively design a browser-based multiplayer online game. Ensemble is currently... Read more

Posted on March 6, 2017February 2, 2018 Tutorials

How to make a multiplayer online game with Phaser, Socket.io and Node.js

In this tutorial, we will see how to program the client and server of a very basic real-time multiplayer online game, and how to make... Read more

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