procedural – Dynetis games https://www.dynetisgames.com Tue, 05 Sep 2017 10:09:33 +0000 en-US hourly 1 https://wordpress.org/?v=5.8.10 https://www.dynetisgames.com/wp-content/uploads/2017/03/cropped-logo-32x32.png procedural – Dynetis games https://www.dynetisgames.com 32 32 125619711 Westward dev log #4 : improvement of procedural tools https://www.dynetisgames.com/2017/09/04/westward-dev-log-4-improvement-procedural-tools/ https://www.dynetisgames.com/2017/09/04/westward-dev-log-4-improvement-procedural-tools/#respond Mon, 04 Sep 2017 06:57:55 +0000 http://www.dynetisgames.com/?p=578 I’ve been almost fully back at work on the algorithms that I’ll use to eventually build the world for my game. As a reminder, a...

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Westward dev log #2: procedural terrain generation https://www.dynetisgames.com/2017/08/07/westward-procedural-terrain-generation/ https://www.dynetisgames.com/2017/08/07/westward-procedural-terrain-generation/#respond Mon, 07 Aug 2017 20:18:57 +0000 http://www.dynetisgames.com/?p=528 In the previous log, I discussed a way to manage a very large map, and raised the concern of having to actually populate such a...

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