Phaser 3 – Dynetis games https://www.dynetisgames.com Mon, 10 Dec 2018 18:48:27 +0000 en-US hourly 1 https://wordpress.org/?v=5.8.10 https://www.dynetisgames.com/wp-content/uploads/2017/03/cropped-logo-32x32.png Phaser 3 – Dynetis games https://www.dynetisgames.com 32 32 125619711 Why shaders are cool and how to use them in Phaser 3 https://www.dynetisgames.com/2018/12/09/shaders-phaser-3/ https://www.dynetisgames.com/2018/12/09/shaders-phaser-3/#respond Sun, 09 Dec 2018 21:06:27 +0000 http://www.dynetisgames.com/?p=980 This article introduces you to what shaders can do. I’ll showcase a few cool effects you can achieve with custom shaders and show how to...

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A to Z guide to pathfinding with Easystar and Phaser 3 https://www.dynetisgames.com/2018/03/06/pathfinding-easystar-phaser-3/ https://www.dynetisgames.com/2018/03/06/pathfinding-easystar-phaser-3/#respond Tue, 06 Mar 2018 14:06:54 +0000 http://www.dynetisgames.com/?p=764 Pathfinding is a technique that consists in computing the shortest path between two points. It is ubiquitous in video games to compute the paths that...

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How to manage big maps with Phaser 3 https://www.dynetisgames.com/2018/02/24/manage-big-maps-phaser-3/ https://www.dynetisgames.com/2018/02/24/manage-big-maps-phaser-3/#respond Sat, 24 Feb 2018 20:45:07 +0000 http://www.dynetisgames.com/?p=726 Tilemaps are great data structures to store all kind of useful information about your game world. However, if you world is very big (like, several...

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