Dynetis games https://www.dynetisgames.com Wed, 23 Apr 2025 15:14:14 +0000 en-US hourly 1 https://wordpress.org/?v=5.8.10 https://www.dynetisgames.com/wp-content/uploads/2017/03/cropped-logo-32x32.png Dynetis games https://www.dynetisgames.com 32 32 125619711 Legion https://www.dynetisgames.com/2025/01/14/introducing-my-latest-game-legion/ https://www.dynetisgames.com/2025/01/14/introducing-my-latest-game-legion/#respond Tue, 14 Jan 2025 15:18:13 +0000 https://www.dynetisgames.com/?p=1299 For more than a year I have come back to my roots of making online games with Phaser, and am proud to share with you my latest game, Legion! Legion...

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[Update] How to manage big isometric maps with Phaser 3.5 https://www.dynetisgames.com/2022/06/09/update-how-to-manage-big-isometric-maps-with-phaser-3-5/ https://www.dynetisgames.com/2022/06/09/update-how-to-manage-big-isometric-maps-with-phaser-3-5/#respond Thu, 09 Jun 2022 16:09:41 +0000 https://www.dynetisgames.com/?p=1175 Jerome did a great job introducing the chunking script and then explaining how to implement it in his article. Since then, Phaser’s API has evolved significantly enough to warrant an...

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Westward dev log #31: Going open source https://www.dynetisgames.com/2020/01/04/westward-dev-log-31-going-open-source/ https://www.dynetisgames.com/2020/01/04/westward-dev-log-31-going-open-source/#respond Sat, 04 Jan 2020 19:36:26 +0000 https://www.dynetisgames.com/?p=1164 The main topics of this first dev log of the year are: going open source, new server and new camera controls! Going open source After more than two years of...

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Westward dev log #30: Abilities https://www.dynetisgames.com/2019/11/04/westward-dev-log-30-abilities/ https://www.dynetisgames.com/2019/11/04/westward-dev-log-30-abilities/#respond Mon, 04 Nov 2019 20:17:08 +0000 https://www.dynetisgames.com/?p=1143 This update introduces abilities to the game, finally making experience and class levels useful! Click here to play the demo and discover the changes discussed in this post. Abilities In...

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Westward dev log #29: Regions https://www.dynetisgames.com/2019/10/14/westward-dev-log-29-regions/ https://www.dynetisgames.com/2019/10/14/westward-dev-log-29-regions/#respond Mon, 14 Oct 2019 09:41:27 +0000 https://www.dynetisgames.com/?p=1126 Starting from this update, the game world is now split into multiple regions. Within each region, several missions are made available depending on the situation in the region, which have...

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Westward dev log #28 : Civilizations https://www.dynetisgames.com/2019/08/21/westward-dev-log-28-civilizations/ https://www.dynetisgames.com/2019/08/21/westward-dev-log-28-civilizations/#respond Wed, 21 Aug 2019 19:45:27 +0000 https://www.dynetisgames.com/?p=1105 In this update the “enemy civilization” makes its big comeback, introducing a basic version of the main gameplay pillar of Westward and creating a new adversarial goal. Click here to...

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Westward dev log #27 : battle UX improvements https://www.dynetisgames.com/2019/07/22/westward-dev-log-27-battle-ux-improvements/ https://www.dynetisgames.com/2019/07/22/westward-dev-log-27-battle-ux-improvements/#respond Mon, 22 Jul 2019 20:31:35 +0000 https://www.dynetisgames.com/?p=1084 As you may have noticed, the June dev log was skipped due to excess of sunshine. This doesn’t mean that development has stopped during that time, it merely slowed down....

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Westward dev log #26: Tired and hungry https://www.dynetisgames.com/2019/05/13/westward-dev-log-26-tired-and-hungry/ https://www.dynetisgames.com/2019/05/13/westward-dev-log-26-tired-and-hungry/#respond Mon, 13 May 2019 18:32:36 +0000 https://www.dynetisgames.com/?p=1071 The title of today’s dev log is not an attempt on my part to subtly communicate that I’m overworked and in need of more Patreon donations (although they are always...

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Westward dev log #25: Functional buildings https://www.dynetisgames.com/2019/04/13/westward-dev-log-25-functional-buildings/ https://www.dynetisgames.com/2019/04/13/westward-dev-log-25-functional-buildings/#respond Sat, 13 Apr 2019 14:23:31 +0000 https://www.dynetisgames.com/?p=1049 The improvements since last time have focused on making the different buildings more functional and pretty. Here is the breakdown below! Click here to play the demo and discover the...

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Westward dev log #24: Fog of War https://www.dynetisgames.com/2019/03/13/westward-dev-log-24-fog-of-war/ https://www.dynetisgames.com/2019/03/13/westward-dev-log-24-fog-of-war/#respond Wed, 13 Mar 2019 22:31:04 +0000 https://www.dynetisgames.com/?p=1039 Most of the work since last time has focused on revamping a bit the world map and adding functionalities to it. In addition, the environment and the possible interactions with...

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